Ask the Wizard
Stuck? Spend a little gold to ask which piece to move, then where — never the full solution. Out of gold? A short ad tops you back up.
A Chess Puzzle Journey
One winding road through a kingdom of chess — a thousand stops, a different puzzle at every one, a boss at the end of every chapter, and a duel ladder that climbs from a fumbling rookie past a 2,882-Elo summit. No account to create, no time limit, no connection needed.
Free to play · Android · 12 languages
Mate-in-N trials,
one per stop
Chapters,
40 bosses
Named duelists,
80 to 2,882 Elo
Board styles,
Parchment to Ink
The Road
125 stops a chapter, a boss every 25, and a relic for every chapter you finish. No puzzle appears twice, and none gives itself away — at most two first moves win. Chapter I opens with a few mates-in-2 against a lone king; from the sixth stop the defence fights back — pawn shields, rooks, knights that block and interpose — and quiet moves and sacrifices grow more common as deeper mates unlock, up to mate-in-10 in the final chapters. The fog only lifts one stop at a time.
Mud, frogs, and foes who forget their back rank.
Boss · Baroness PinsworthTwo horses, one narrow path, endless forks.
Boss · The Thicket KingLong diagonals and longer sermons.
Boss · Abbot FianchettoStraight lines cut out of solid rock.
Boss · The Quarry RookHalf the board is underwater. Play on.
Boss · The Drowned DukeEverything is on fire and someone is stirring.
Boss · Chef ZugzwangTwo kings, one pawn, and a great deal of walking.
Boss · The Steppe WidowThe final ascent. Bring all your shields.
Boss · The Marble QueenTry one
“Charges his king into open diagonals with great confidence.”
Angle the queen in to e6 — the check reaches all the way to g8, and your rook already guards f8, so the king only has the corner.
What's in the box
Stuck? Spend a little gold to ask which piece to move, then where — never the full solution. Out of gold? A short ad tops you back up.
Undo your last move or start a trial over at no cost, as often as you like. The trial remembers; the road forgives.
A full, real chessboard for pass-and-play — no AI, no timer, no scoring, just two people and sixty-four squares.
Every cleared stop earns a crest and gold; every finished chapter leaves a relic on your Hero page.
Parchment, Moss, Slate, Wine, Ember, Frost, Twilight, Sandstone, Emerald, Ink — and the whole kingdom repaints to match.
Twelve languages: English, French, Spanish, German, Portuguese, Dutch, Italian, Polish, Russian, Japanese, Chinese and Korean, picked up from your device — or set by hand in Settings, any time.
New to chess, or just rusty? A short first lesson on a real board: move a piece, take one, deliver a mate in one. Skip it, or replay it from Settings whenever you like.
Pick a piece up and drop it, or tap it and tap its square — on every board in the game. A soft buzz marks each move, capture and checkmate, if you want it.
Three medieval folk tunes of its own — lute, recorder, harp and drum — composed for the game. It hushes when you leave the app and never talks over your own music.
The Duel Ladder
Best of three on every rung, real games with no scripted lines. Win and you climb; lose and they'll be waiting on the same rung. The first forty-nine take you to 2,882 Elo — then they come round again, rated higher every lap. Your own moves are timed, so every rival you've beaten can be fought again for a faster win. A few of the faces on the way up:
Rated at the highest number a human has ever carried over the board. Some still call it a rumor. It isn't.
Has not lost since the old king was young. Duels only those who dare.
Announces the mate before playing it. Annoyingly, he is always right.
Hasn't spoken during a game in eleven years. Still hums a little.
Won't trade rooks. Will fight you for every open file instead.
Learned the knight fork yesterday. Will try it on you at least four times.
Moves a different piece every turn out of sheer indecision. Sometimes it works.
Inside the app

The Road
One stop at a time

Duels
Pick your next rival

The Trial
Every stop, its own puzzle
Gambit Road runs entirely on your device — progress, gold, and board style all live locally. Ads help keep it free, and a one-time purchase removes them; nothing else is collected.
Get it on Google PlayFree to play · Android
Questions
No. Every bit of progress — crests, gold, relics, duel rank, board style — is stored on your device. There's nothing to sign up for and no server of ours it syncs to.
Twenty-three, through Google Play Games: for chapters, bosses, the duel ladder, ranks and fast wins. Signing in to Play Games is optional, and the game plays exactly the same without it.
Yes. Your progress is part of your phone's own Google backup, so a new phone set up from that backup picks it up. If you're signed in to Google Play Games, a copy is kept there too, and the game offers to restore it on any device.
No — every trial, duel and Practice game runs on your device. A connection is only used to serve the ads that keep the game free.
An occasional banner, and an interstitial between Practice games. A one-time "Remove ads" purchase turns both off for good. Watching a short rewarded ad is a free way to top up gold for wizard hints; gold packs can also be bought.
The forty-nine duelists span 80 to 2,882 Elo, and the engine gets measurably stronger at each tier — from an opponent that blunders on purpose to one with a much sharper positional sense. The ladder runs to a thousand rungs; past the first lap every rival plays at full strength.
Ask the wizard. He'll tell you which piece to move for a price, and where for a little more — or just undo your last move, or start the trial over, at no cost at all.